Mello Games Studio logoMGS

Independent Game & Immersive Experience Studio

We Turn Bold Ideas Into Playable Worlds.

Mello Games Studio creates polished Unity games, mobile experiences, AR projects and interactive products—from prototype to publishing.

Unity Development · Mobile Games · AR/VR · Interactive Experiences

Games We've Shipped

Released titles you can play today.

Released products across mobile and web that our team has built, contributed to and supported.

All projects

Selected Work

Games, AR products and interactive tools.

A look at what the studio builds. Open any project for the full case study.

All projects

Core Services

Four things we do properly.

Game Development

Unity development, gameplay programming and prototyping. We take concepts through to full game production.

  • Unity
  • C#
  • URP
  • Gameplay systems
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Mobile Game Optimization

Android performance profiling, memory and build-size work. Ads, IAP and store preparation for release.

  • Profiling
  • Build size
  • Ads & IAP
  • Store prep
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AR & VR Experiences

AR Foundation and WebAR builds, immersive prototypes and spatial interaction. Training and product experiences included.

  • AR Foundation
  • WebAR
  • glTF
  • XR interaction
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Interactive Products

Educational games, simulations and gamified applications. Web-based interactive experiences that run anywhere.

  • Unity
  • WebGL
  • three.js
  • Simulation
View capabilities

AR / VR & Spatial

Real-world space, made interactive.

We build AR products that scan the environment, detect surfaces and place true-scale 3D content — the same pipeline behind our shipped AR work.

  • Plane & mesh detection
  • True-scale 3D placement
  • AR Foundation (ARKit / ARCore)
  • Optimised mobile rendering
Explore AR capabilities
ScanAR Foundation · Unity

Visualisation of the studio's AR pipeline: an object is scanned, its mesh is detected, and it is placed in the environment.

Why Mello

A small team that finishes things.

01

Development-Minded Design

Visual decisions are made with real production constraints in mind.

02

From Prototype to Publishing

We support projects from their first playable version to release preparation.

03

Direct Founder Collaboration

Clients work directly with the people building the product.

04

Practical, Scalable Production

We focus on clean systems, performance and realistic project scope.

The Founders

Built by Developers, Driven by Ideas.

Portrait of Madeeha Haider

Madeeha Haider

CEO, Mello Games Studio

Madeeha leads studio direction, client partnerships and creative oversight at Mello Games Studio, keeping product intent and production reality aligned from first brief to release.

  • Studio direction
  • Product strategy
  • Creative oversight
  • Client partnerships
  • Production planning
Portrait of Uzair

Uzair

CTO & COO, Mello Games Studio

Uzair leads engineering and day-to-day production — Unity architecture, mobile performance, AR/VR builds and release preparation across the studio's projects.

  • Unity
  • C#
  • Mobile game development
  • AR/VR
  • Publishing & monetization
  • Technical production

Working Process

Four steps, start to launch.

  1. 01

    Discover

    Understand the idea, audience, platform and business goal.

  2. 02

    Prototype

    Build and test the core interaction quickly.

  3. 03

    Produce

    Develop the complete experience with regular reviews.

  4. 04

    Polish & Launch

    Optimize, test and prepare the product for release.

Have a Game Idea Worth Building?

Tell us what you are planning, and we will help turn it into a practical production roadmap.