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AR Development Services

Augmented reality, built to ship.

Mello Games Studio designs and develops AR applications for mobile and web — from first prototype to store release. Our AR work has shipped on the App Store, Google Play and the open web.

Mobile AR apps

Native-quality AR for iOS and Android built with Unity and AR Foundation — plane detection, real-scale placement and stable tracking on consumer devices.

  • AR Foundation
  • ARKit / ARCore
  • Unity

WebAR experiences

Browser-based AR with no app install. Product viewers and interactive 3D that open from a link and run anywhere.

  • WebAR
  • three.js
  • glTF

3D visualisation pipelines

Optimised asset pipelines that take heavy 3D content and render it accurately and smoothly in AR across mobile and web builds.

  • Asset optimization
  • 3D pipelines
  • Cross-platform

AR performance & tracking

Profiling and tuning so augmented content stays anchored and frame rates stay high on a wide range of devices.

  • Profiling
  • Tracking stability
  • Memory

Shipped AR work

Proven in production: BuildX AR.

An augmented-reality construction visualisation app for iOS, Android and web.

A client project that places construction and building elements into the user's real environment at true scale, across mobile and web.

  • AR feature development
  • 3D visualisation pipeline
  • Cross-platform builds
Read the case study iOS · Android · Web
ScanAR Foundation · Unity

Visualisation of the studio's AR pipeline: an object is scanned, its mesh is detected, and it is placed in the environment.

Where AR delivers

Real use cases, real devices.

We scope AR projects around outcomes, not demos. These are the engagements we build most.

Every AR engagement is run directly by the founders — the same people who shipped our released titles.

Discuss an AR Project